Farm-Fresh server components.png Solid models[edit | edit source]

A computer-generated representation can be of great assistance for those wishing to communicate to a fabrication partner. A graphical representation is generated by creating a solid model, which can be used for further development and assists in visually describing the desired resultant product. Downstream from the 3D model, fabricators can utilize these models in creating tooling using advanced manufacturing techniques (3D printing, CNC machining, etc.).

ISO 639 Icon cad.svg 3D parametric modeling[edit | edit source]

Blender-edit-select-modes.png Organic modeling[edit | edit source]

Thingiverse Logo 192x192.png Repositories of existing 3D models[edit | edit source]

1,3-Dioxetane-3D-sticks.png Capturing 3D Models of an existing 3D object[edit | edit source]

Reading[edit | edit source]

Farm-Fresh module.png Materials[edit | edit source]

Nothing is a perfect substitute for the actual, but you can get close. Materials that can mimic different tissue types can be found below, along with information on how to manufacture (i.e., mold to create a 3D representation).

Icon Wikidata Bridge development.png Material choice and use[edit | edit source]

Bottle of water.png Plastics[edit | edit source]

General use of plastics[edit | edit source]

General description of plastics and manufacturing methods - cutting, thermoforming, molding, and printing.

Mold making[edit | edit source]

3D printing[edit | edit source]

Piktogramm Baustelle.svg General construction[edit | edit source]

A general primer on the use of wood, metal, stone, and other construction methods for fixtures for simulation

Greenhouse icon.svg Natural materials[edit | edit source]

Silicone.png Silicone[edit | edit source]

Silicone-based materials that can be used in the fabrication process and how to work with these products.

How to[edit | edit source]

AR-Icon.svg Augmented reality[edit | edit source]

Sometimes creating something in physical life can be challenging, while a picture or an overlay to the physical world can help explain or give a better interpretation. For example, a complex motion (a twist and rotate while pivoting) can be shown with an augmented reality overlay with directional arrows showing the force necessary, timing or motion, and direction all in 1 quick pictorial.

The most widely accessible type of augmented reality (AR) is video-see-through AR. A user views a 3D scene through their smartphone or tablet screen, which simultaneously shows a live video feed of the real scene captured by the forward-facing camera. Virtual content is then anchored to positions in the real world shown via video on the screen. Creating a video-see-through AR experience requires first having appropriate 3D models [see the section on Solid Modeling] and then authoring an AR scene that uses these models.

File:ARKit.png Authoring and Viewing AR Scenes[edit | edit source]

VR Logo Virtual Reality Logo.svg Virtual reality[edit | edit source]

Virtual Reality involves creating simulated, synthetic scenes containing 3D models that are animated or otherwise interactive. In many VR scenes, simulated objects will also have simulated behaviors, e.g., through physics simulation.  Users interact with virtual reality scenes through hardware such as virtual reality headsets (also known as head-mounted displays - HMDs) and controllers. For the source of 3D models, see the section [Solid modeling].

3D-glasses.svg 360-Degree Photography and Video[edit | edit source]

360-Degree Photos and videos allow the viewer to interactively change the viewing orientation (but not the camera location) while they watch. Such photos and videos require special hardware to capture the scene. Playback can be on either regular displays (e.g., platforms such as Youtube and Vimeo support 360 videos in their desktop and mobile players) or immersive displays such as VR headsets. 360-degree photography and video capture real scenes. To work with virtual scenes, see the following sections on augmented and virtual reality.

Firefox logo, 2019.svg Collaborative Model Viewing[edit | edit source]

Mozilla Hubs allows multiple participants to view and annotate models in real-time through various 2D and 3D platforms.

Chlorine-pentafluoride-3D-sticks.png 3D Application Platforms[edit | edit source]

A 3D application platform allows creators to arrange 3D objects modeled in one of the modeling applications above into interactive scenes that can be viewed and interacted with, including adding simulated physics to built-in physics engines.

The two main application platforms used in professional work are Unity and Unreal. Unreal is free for educational use; Unity’s license grant program may provide free licenses to educational institutions.

Blender logo no text.svg Modeling software[edit | edit source]

Guide to Blender, Sketchup, wireframe modeling.

VRHeadset.png Displays[edit | edit source]

Behance logo.svg Content Examples[edit | edit source]

Computer and monitor (2-bit palette).png Low-cost surgical hardware[edit | edit source]

FA info icon.svg Angle down icon.svg Page data
Authors Ed Yeh
License CC-BY-SA-4.0
Language English (en)
Translations Thai
Related 1 subpages, 12 pages link here
Impact 513 page views
Created January 19, 2021 by Ed Yeh
Modified July 26, 2023 by Felipe Schenone
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